|
Competence Based Referee Development System |
![]() |
This system is used by Referees, Referee Coaches and Advisors as a structure to promote recruitment, retention, coaching and development of Referees at all levels of the game.
It is designed to produce high uniformity and consistency in Referee performance evaluation, coaching recommendations and feedback to provide Referees with solutions to develop their areas for development.
Units of Competence
| Management | Scrummage | Line-Out | Tackle | Ruck |
| Maul | Advantage | Open Play | Communication |
1. Overall Match Management and Continuity
Elements
Demonstrated empathy for the match, allowing it to develop in accordance with the temper of the match
Demonstrated a recognition of the changing patterns of play / tactics and responded effectively to them, both physically and mentally.
Demonstrated mental reaction an d concentration throughout the match
Demonstrated a calm temperament
Used preventative measures to control the match wherever possible
Used appropriate punitive measures if preventative measures did not work
Managed situations of foul play and persistent infringements effectively throughout the match
Demonstrated intent to provide solutions to problems so that the same offences were not penalised throughout the match
Identified flashpoints and dealt with them effectively
When making 'critical incident' decisions, apparantely had time to make them correctly and remained unflustered
Demonstrated body language which was confident and open at all times and was unaffected by the pace of the match, player or crowd pressure
Managed appropriate situations without resorting to penalties except in situations where players did not respond to management measures
2. Scrummage
Elements
Dealt effectively with unsafe engagement procedures by managing :
- front row bodies parallel to the touch line
- front rows positioned at the same height and distance apart
- front rows in pushing positions
- heads straight and level
- binding correct
- scrummage stationary and square at put in
- head and shoulders above hips
- U19 - followed by Crouch, Touch, Pause, and Engage
- timing of put in
Dealt effectively with the ball not put in straight along the middle line
Dealt immediately and effectively with collapsed and 'stood up' scrummages and ensured there was no repetition
Dealt effectively with players who were no fully bound throughout the whole period of the scrummage
Dealt effectively with offside by participants
Dealt effectively with offside by non-participants
Moved to maximise view of the ball, players and developing play
Set scrummages in correct position and place
Dealt effectively with scrum-half who was not one metre from the scrummage when putting the ball in
Dealt effectively with opposing scrum-half when touching the scrummage
Dealt effectively with wing forwards swinging out
3. Line-Out
Elements
Dealt effectively with throws that were not straight
Dealt effectively with the safety of jumpers
Dealt effectively with offences across the line
Dealt effectively with offences along the line
Dealt effectively with offside by participants
Dealt effectively with offside by non-participants
Moved to maximise view of the ball, players and developing play
Dealt effectively with the quick throw-in
Established and maintained the one metre gap
4. Tackle and Post-Tackle
Elements
Arrived at the tackle early
Dealt effectively with tacklers who did not release the tackled player and moved away without delay
Dealt effectively with tackled players who did not release / play the ball immediately
Dealt effectively with next participants who were not on their feet
Prevented pile-ups from occurring and did not allow players to wilfully fall on or over players lying on the ground
Moved to maximise view of the ball, players and developing play
Aware of and dealt effectively with tackles near in-goal
Demonstrated recognition that there is no offside line in the tackle situation
Dealt effectively with participating players going beyond 15 metres before the line out ended
5. Ruck
Elements
Dealt effectively with players who were not on their feet
Dealt effectively with players who wilfully collapsed a ruck
Dealt effectively with players who did not join level with or behind the hindmost player
Dealt effectively with offside by participants
Dealt effectively with offside by non-participants
Moved to maximise view of the ball, players and developing play
Dealt effectively with players who were not bound correctly
Dealt effectively with players whose heads and shoulders were below their hips
Penalised handling in a ruck
Dealt effectively with rucks that were turned into mauls
Awarded scrummage to the correct team when the ball becomes unplayable
6. Maul
Elements
Dealt effectively with players who did not remain on their feet
Dealt effectively with players who wilfully collapsed a maul
Dealt effectively with players who did not join level with or behind the hindmost player
Dealt effectively with offside by participants
Dealt effectively with offside by non-participants
Moved to maximise view of the ball, players and developing play
Dealt effectively with players whose heads and shoulders were below their hips
Dealt effectively with mauls that became stationary or moved sideways and did not restart
Awarded a scrummage to the correct side when the maul became stationary or moved sideways.
7. Advantage
Elements
Played advantage, giving territorial and/or tactical advantage with consideration to the temper of the match and safety of the players
Played advantage without putting non-offending players under pressure
Demonstrated an appreciation of the differences in application of advantage when the outcome was a penalty, free kick or scrummage.
Applied advantage consistently to each team when attacking and defending in both halves of the pitch
8. Open Play
Elements
Dealt effectively with players who were offside from kicks ahead
Dealt effectively with early, late and illegal tackles
Dealt effectively with obstruction in open play
Dealt effectively with players who were not onside at kick-offs
Dealt effectively with players who were not onside at kicks taken from the mark
Made correct in-goal decisions when awarding scores, scrummages or penalties
Positioned to make critical decisions, especially in or near in-goal
Positioned to see 'off the ball' infringements and offside lines
Positioned to see knock-ons and throws forward
Positioned to adjudicate drop goal attempts
Dealt effectively with penalties and free kicks that were not correctly taken at or through the mark
Dealt effectively with players who were not retiring appropriately at penalties and free kicks
Dealt effectively with players who prevented opponents taking quick penalties or free kicks by moving the ball away
Elements
Demonstrated effective verbal and non-verbal communication
Communicated decisions effectively - Whistle, Signal, Explanation
Dealt effectively with players who did not act on communication given
Communicated advantage through the use of voice and signals
All signals were clear and conformed to RFU guidelines
Personal signals were not used
When an Adviser watches a referee, the following criteria will be applied to each "Unit of Competence" and the overall match performance is given one of the following grades :
Good (G)
clear evidence that ALL THE ELEMENTS of Competence must have been applied consistently. Players may have not responded but the referee ensured that all the elements were refereed consistently
Minor Development (MD)
clear evidence that PRIORITISED ELEMENTS of Competence must have been applied regularly. There will also be evidence that the referee adhered to the non-prioritised elements occasionally.
Needs Development (ND)
clear evidence that the Referee had knowledge of the Elements of Competence and adhered to them occasionally throughout the match.
Significant Development (SD)
referee will have demonstrated knowledge of the Elements of Competence but had only adhered to them seldomly throughout the match.
Challenge of the Match
Advisors provide a fuller description of the challenge the match gave to the Referee including :
- individual skill levels
- team skill levels
- patterns and styles of play
- players attitude as the match progressed
- crowd attitude as the match progressed
- scoring pattern
- degree of difficulty of the match
- other relevant information (e.g. weather)
Match Management
This separate Unit of Competence is an overall score for the match. A Referee can achieve a G for Management and MD or ND for other Units.
Finally a measure of Potential is given
This is a measure of the Referee's potential displayed within the match being observed.
High Potential (HP) Referee displays high degree of proficiency in Set Phases, Management and Continuity of the match.
Shows Potential (SP) Referee displayed some degree of proficiency in the Set Phases and Management of the match.
Low Potential (LP) Referee must have displayed a degree of proficiency in the Set Phases of the match.
Enjoyment (E) Referee will have demonstrated that he has reached the level of match he wishes to referee and has no desire to progress to a higher level. This does NOT mean that he does not wish to receive, or would not benefit from, appropriate coaching feedback on his performance.
